branchrust_reboot/main/bandit_town_performancecancel
12 Commits over 0 Days - ∞cph!
Added batching to wooden cabins
Disabled shadows on LOD1 and LOD2 on several objects in the bandit town
Disabled particle fog
Enabled shadow casting on LOD2 for wooden cabins only
Disabled motion vectors and shadow casting on weapon entities lowest lod
Disabled mv+shadows on weapon worldmodels lowest lod
Disabled mv on skin and hair lowest lods
Patched obj mv fix to ignore non-object gen
Subtract
28014, not necessary in this case
Disabled mv on clothes lowest lods
Added static lanterns next to shopkeepers
Added an additonal LOD level to wooden cabins
Removed gaps between planks on LOD2