branchrust_reboot/main/base_combatentity_code_cleanupcancel

5 Commits over 0 Days - ∞cph!

9 Days Ago
Codegen Tests
9 Days Ago
Fixed methods being renamed OnDiedByPlayer
9 Days Ago
Added a fresh OnKilled() method inside BaseNetworkable which is actually called OnKilled()
9 Days Ago
Rename Entity profiler back to OnKilled()
9 Days Ago
Replace BaseCombatEntity::OnKilled() with BaseCombatEntity::OnDied() Since when you Kill an entity OnKilled isnt called, its only called on Die() so its way less confusing to be actually named that