branchrust_reboot/main/base_combatentity_code_cleanupcancel
5 Commits over 0 Days - ∞cph!
Fixed methods being renamed OnDiedByPlayer
Added a fresh OnKilled() method inside BaseNetworkable which is actually called OnKilled()
Rename Entity profiler back to OnKilled()
Replace BaseCombatEntity::OnKilled() with BaseCombatEntity::OnDied()
Since when you Kill an entity OnKilled isnt called, its only called on Die() so its way less confusing to be actually named that