branchrust_reboot/main/binocular_uiscale_fixcancel

4 Commits over 30 Days - 0.01cph!

7 Months Ago
Merge from main
8 Months Ago
Fixed underlying skin meshes getting re-enabled when zooming in and out on the binoculars IViewmodelComponent can now modify the position of the viewmodel in world space, updated all implementations
8 Months Ago
Merge from main
9 Months Ago
Fixed the binocular overlay not scaling correctly with interface scale