branchrust_reboot/main/binoculars_ui_refreshcancel

9 Commits over 0 Days - Infinitycph!

infoRust development commits are now under /Rust/
7 Months Ago
main -> binoculars_ui_refresh
7 Months Ago
- Change rangefinder palette to white - Fix dodgy material
7 Months Ago
- Further shader improvements - Added scratch and lens dirt - Styled rangefinder - Seperate out new font material - Further minor changes
7 Months Ago
- New supress HUD system - Supress HUD whilst you have it out - Add clicks that correspond to distance - Hide crosshair - Shader fixes and improvements
7 Months Ago
main -> binoculars_ui_refresh
7 Months Ago
Add tick marks across binoculars
7 Months Ago
Material changes, visual polish
7 Months Ago
main -> binoculars_ui_refresh
7 Months Ago
Setup new binocular shader: lens distortion, fresnel and glare