branchrust_reboot/main/bradley_2cancel

23 Commits over 31 Days - 0.03cph!

7 Years Ago
manifest /codegen removed log files fixed blurry debris from heli explosion fixed holosight blurryness with motionblur
7 Years Ago
merge from main
7 Years Ago
missing files
7 Years Ago
fixed heli/bradley gibs being difficult to harvest rockets now damage bradley bradley uses foot position for vision check as well enabled main cannon on bradley fixed rocket trails disappearing before fading out for all rockets
7 Years Ago
bradley kills people when it hits them at high velocity better speed zone obedience bradley aims at chest/head instead of feet with coax proper collision with bradley and players/c4/rockets
7 Years Ago
merge from main
7 Years Ago
new layer for vehicle movement vehicle speed zones
7 Years Ago
merge from main
7 Years Ago
bradlet test level
7 Years Ago
Checkpoint gates are open More complete launchsite pathing for bradley many movement bugfixes Bradley Target gathering Bradley Finds closest node where target is visible to hunt hiding players Bradley Engine Sounds Bradley Tread sounds Rudiementary coaxial gun pass
7 Years Ago
bradley now uses a* pathfinding to navigate roads launch site road network path simple bradley sounds
7 Years Ago
merge from main
7 Years Ago
wheelcollider springforce set to 10,000
7 Years Ago
merge from main
7 Years Ago
code cleanup bradley can follow dynamic paths
7 Years Ago
merge from main
7 Years Ago
built data
7 Years Ago
merge from main
7 Years Ago
merge from main
7 Years Ago
merge from main
7 Years Ago
merge from main
7 Years Ago
missing file
7 Years Ago
bradley pathfinding bradley weapons tonne of movement fixes and work