branchrust_reboot/main/c4_client_predictioncancel
5 Commits over 0 Days - Infinitycph!
- Add support to satchels
- Clean up ugly requirement for hideuntilmobile
- Auto handle visual grabbing in preprocess step
- Much better c4 prediction settings
- Changes to hide/show events on c4
- Fix prediction rotation blending not taking place across the whole allocated distance
- Add the ability for predicted grenades/c4 to follow bone rotation on deploy
- Add hide/show to our legacy c4 animations
- Clean up throw prediction settings
- Custom Show if attribute to eaisly hide fields in inspector unless another field on the same object has a value
Add support for c4/satchels
- WIP (throwing animations still look bad)
- Generate C4 predicted prefab