branchrust_reboot/main/cannon_mortars_subsystemscancel

4 Commits over 0 Days - Infinitycph!

8 Days Ago
Fix mortars getting stuck in firing loops in demos
15 Days Ago
Add Play() to child animators, fix mortar desync from spamming, fix animation handle copies never being disposed
16 Days Ago
update from main
20 Days Ago
Port cannons and mortars over to animation subsystems, create sub controllers for both, add additive toggle for one shot subsystems.