branchrust_reboot/main/cave_large_sewers_lightingcancel

33 Commits over 0 Days - ∞cph!

5 Years Ago
5 Years Ago
Glow plane fix. Bandit S2P
5 Years Ago
Split dredge windows into separate game object / bandit town scene2prefab
5 Years Ago
Culling volumes for the 3 regions. S2P Release candidate.
5 Years Ago
5 Years Ago
Remaining issues cleared.
5 Years Ago
Issues list part 1.
5 Years Ago
Lighting prefab. Scene s2p.
5 Years Ago
Last bit of lighting. Possible fix for Fusebox
5 Years Ago
Scene backup
5 Years Ago
Glowworms more focused around tunnels to highlight navigation paths.
5 Years Ago
5 Years Ago
Cleared the buglist.
5 Years Ago
Backup
5 Years Ago
Split the 3 cave wings up into groups for culling.
5 Years Ago
Cave wing pre-split backup
5 Years Ago
Backup
5 Years Ago
Almost...
5 Years Ago
Backup
5 Years Ago
Backup
5 Years Ago
Fix list.
5 Years Ago
Backup
5 Years Ago
Backup
5 Years Ago
Backup
5 Years Ago
Backup
5 Years Ago
Progress
5 Years Ago
Backup
5 Years Ago
Merge from bandit
5 Years Ago
Backup
5 Years Ago
Additional exterior dressing.
5 Years Ago
Backup
5 Years Ago
Cleaned old lighting.
5 Years Ago
Started