branchrust_reboot/main/character_customisationcancel

41 Commits over 31 Days - 0.06cph!

27 Minutes Ago
Add environment reflections to the character stage - Restores sky reflections in eyes
28 Minutes Ago
Force max res mips for all streaming textures when rendering character icons - prevents camera distance from affecting loaded icons
1 Hour Ago
main -> character_customisation
3 Days Ago
main -> character_customisation
6 Days Ago
New preview positions - way better
6 Days Ago
Fix dof being too shallow all the time
6 Days Ago
Swap the crappy overly complex multipel values for character camera shots over to the same orbit camera sty;e as the render images were
6 Days Ago
Missed files
6 Days Ago
Fix head icons being behind the player
6 Days Ago
Constantly lerp the camera to the bone position rather than only setting it once on enter
6 Days Ago
Better preview angles
6 Days Ago
Fix multiple idle animations playing at once - causing jittering and preventing the reaction anims from playing
6 Days Ago
Better way to be able to preview rendering shots + category shots Fix character customisation tiles showing up white initially Clean up min/max yaw settings
6 Days Ago
New cinematic lighting Various polish and minor animation changes Ensure older baked textures aren't re-handed out Fix indirect instancing bricking renderers in the character creator view Always use best LODs for character creator view props Rebuild all the static icons Swap to medium apartment
7 Days Ago
Swap live background over to a small apartment Setup custom lighting for icon rendering
7 Days Ago
Use a live background in the character creator Streamline everything into a single CharacterStage prefab Cleanup old crappy static shot renderer
7 Days Ago
main -> character_customisation
9 Days Ago
Merge conflicts
9 Days Ago
main -> character_customisation
13 Days Ago
- Add an animation when clicking on any of the customisations options - Ensure the players eyes blind - Try and reduce the jittering when zoomed in on the models face
13 Days Ago
Add new animations to the character creator
13 Days Ago
- Missing files
13 Days Ago
- Added a dust effect in the background - Make sure orbital camera works (slow it down) - Invert controls
13 Days Ago
- Experiment with rendering the icons live, so if i change race then or skin colour then in the face tab it will show the correct race/skin color. - Fix various bugs with the preview player model - Remove the dodgy debug text - Tabs auto match the sub category labels - More tooling for taking/adjusting icon shots
14 Days Ago
Fix categories not working properly
14 Days Ago
More tweaks and improvements. Populate tiles in customizer with options defined in character manifest. Fix two extra races being added for no reason
14 Days Ago
System to generate alpha'd player icons - allows us to setup desired shots with specific lighting setups Manifest system based off Underwear manifest which allows us to link races/body types/hair to icons as well as things like steam items or specific seeds
14 Days Ago
More UI changes Backdrop setup FIxed players eyes being black in the preview Eyes now follow you around as you orbit around the player
15 Days Ago
- Fix missing inspector arguments on character customizer page - Setup tile prefabs - Initial work on Character Preview - Set toggle on character creator page
15 Days Ago
Fix character creator page setup
15 Days Ago
Add support to select race
15 Days Ago
UI - More layout - More styles
15 Days Ago
Setup a system for fixed square cells in flex grids, so theres no need to compute gap and column count to get it exactly square
15 Days Ago
Tiles setup
15 Days Ago
More UI WIP
15 Days Ago
Customiser block out animation set
15 Days Ago
main -> character_customisation
16 Days Ago
More WIP
16 Days Ago
Initial Main Menu UI WIP
16 Days Ago
main -> character_customisation
20 Days Ago
Initial setup for character customisation. Simple convar based system to swap between various pre-existing player model features