branchrust_reboot/main/cine_animscancel

23 Commits over 1,219 Days - 0.00cph!

3 Months Ago
Name and icon assigned to cinematic gestures (better display if used on gesture wheel)
3 Months Ago
Merge from main
8 Months Ago
Merge from main
10 Months Ago
talk_06 anim settings fix
10 Months Ago
Merge from main
11 Months Ago
Added cinematic gestures for kick and push anims from frontier bar door interaction. Re-linked drink and chicken cinematic gestures
11 Months Ago
Added talk_06 cinematic animation
11 Months Ago
Merge from main
11 Months Ago
Merge from main
1 Year Ago
Merge from main
2 Years Ago
talk_05 cinematic anim + tweaks to talk_04 compression
2 Years Ago
talk_04 cinematic anim
2 Years Ago
Merge from main
2 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
Seated talking anim (talk_02_sitting) - best used with cinematic avatar
3 Years Ago
Drop roll and hard fall player animations. Updated cinematic anim controller.
3 Years Ago
Merge from main
3 Years Ago
Additional dialogue anims + scared mocap clip. Updated anim controller.
3 Years Ago
Merge from main
3 Years Ago
Added player.usecinematicavatar convar When using gesture_play this convar will decide whether the player uses the default or the cinematic avatar
3 Years Ago
Merge from main
4 Years Ago
Updated cinematic anim controller + avatar. Added dialogue clip.