branchrust_reboot/main/cine_lightscancel

12 Commits over 31 Days - 0.02cph!

4 Years Ago
Removed test demo
4 Years Ago
Lighting prefab updates + a few extras
4 Years Ago
Better server side process
4 Years Ago
Fixed incorrect handling of demo commands, renamed command to DemoHideObjects to better communicate what it's doing
4 Years Ago
Added CinematicEntity.OverrideObjectsDemo and CinematicEntity.RemoveDemoOverride to enable/disable cinematic entities during demos Improved enabling/disabling behaviour
4 Years Ago
Demo for testing
4 Years Ago
Merge from main
4 Years Ago
Lighting prefab updates
4 Years Ago
Merge from main
4 Years Ago
Added new CinematicEntity that can disable various roots on itself via server convar CinematicEntity.HideObjects
4 Years Ago
Update initial lighting prefabs, added a few extras.
4 Years Ago
WIP prefab setups for spawnable cinematic lights