branchrust_reboot/main/cine_lightscancel

12 Commits over 31 Days - 0.02cph!

3 Years Ago
Removed test demo
3 Years Ago
Lighting prefab updates + a few extras
3 Years Ago
Better server side process
3 Years Ago
Fixed incorrect handling of demo commands, renamed command to DemoHideObjects to better communicate what it's doing
3 Years Ago
Added CinematicEntity.OverrideObjectsDemo and CinematicEntity.RemoveDemoOverride to enable/disable cinematic entities during demos Improved enabling/disabling behaviour
3 Years Ago
Demo for testing
3 Years Ago
Merge from main
3 Years Ago
Lighting prefab updates
3 Years Ago
Merge from main
3 Years Ago
Added new CinematicEntity that can disable various roots on itself via server convar CinematicEntity.HideObjects
3 Years Ago
Update initial lighting prefabs, added a few extras.
3 Years Ago
WIP prefab setups for spawnable cinematic lights