branchrust_reboot/main/cocoknight_armor_dlccancel

29 Commits over 59 Days - 0.02cph!

7 Days Ago
Added conditional mesh component to arms armor
7 Days Ago
Updating skinning for coconut armour legs
8 Days Ago
Replaced foliage shader in the arms viewmodel
8 Days Ago
Added weapon holster offset component for the torso armor
8 Days Ago
Updated arms armor icon
8 Days Ago
WM prefab and UVsets
8 Days Ago
Updating coconut armour viewmodel skinning
9 Days Ago
viewomdel and prefab update
9 Days Ago
Fixed max setup on new armor
9 Days Ago
Dont automatically add max skins to the viewmodel skeleton list
9 Days Ago
Arms VM test
9 Days Ago
main -> cocoknight_armor_dlc
10 Days Ago
Fixing incorrect naming for coconut armour fbx mats
10 Days Ago
Assigned correct texture reference to cocoknight arms material
10 Days Ago
Mat fix
10 Days Ago
Test
10 Days Ago
Reassigned Material and texttures
13 Days Ago
Updating coconut armour view model arms fbx
13 Days Ago
Updating skinning for coconut armour
15 Days Ago
Cleaned up, meshes, WM and icon updates
15 Days Ago
Updated Conditional Meshes
15 Days Ago
Conditional Meshes
15 Days Ago
Cherrypick Conditional Armour [118751] -> cocoknight_armor_dlc
15 Days Ago
Update
17 Days Ago
Mesh Update
20 Days Ago
Cocoknight armor update
58 Days Ago
Viewmodel update
58 Days Ago
Cocoknight Setup
58 Days Ago
Test