branchrust_reboot/main/cocoknight_armor_dlccancel

29 Commits over 59 Days - 0.02cph!

19 Days Ago
Added conditional mesh component to arms armor
20 Days Ago
Updating skinning for coconut armour legs
20 Days Ago
Replaced foliage shader in the arms viewmodel
20 Days Ago
Added weapon holster offset component for the torso armor
20 Days Ago
Updated arms armor icon
20 Days Ago
WM prefab and UVsets
20 Days Ago
Updating coconut armour viewmodel skinning
21 Days Ago
viewomdel and prefab update
21 Days Ago
Fixed max setup on new armor
21 Days Ago
Dont automatically add max skins to the viewmodel skeleton list
21 Days Ago
Arms VM test
21 Days Ago
main -> cocoknight_armor_dlc
22 Days Ago
Fixing incorrect naming for coconut armour fbx mats
22 Days Ago
Assigned correct texture reference to cocoknight arms material
22 Days Ago
Mat fix
22 Days Ago
Test
22 Days Ago
Reassigned Material and texttures
25 Days Ago
Updating coconut armour view model arms fbx
25 Days Ago
Updating skinning for coconut armour
27 Days Ago
Cleaned up, meshes, WM and icon updates
27 Days Ago
Updated Conditional Meshes
27 Days Ago
Conditional Meshes
27 Days Ago
Cherrypick Conditional Armour [118751] -> cocoknight_armor_dlc
27 Days Ago
Update
29 Days Ago
Mesh Update
32 Days Ago
Cocoknight armor update
2 Months Ago
Viewmodel update
2 Months Ago
Cocoknight Setup
2 Months Ago
Test