branchrust_reboot/main/cocoknight_armor_dlccancel

29 Commits over 59 Days - 0.02cph!

1 Year Ago
Added conditional mesh component to arms armor
1 Year Ago
Updating skinning for coconut armour legs
1 Year Ago
Replaced foliage shader in the arms viewmodel
1 Year Ago
Added weapon holster offset component for the torso armor
1 Year Ago
Updated arms armor icon
1 Year Ago
WM prefab and UVsets
1 Year Ago
Updating coconut armour viewmodel skinning
1 Year Ago
viewomdel and prefab update
1 Year Ago
Fixed max setup on new armor
1 Year Ago
Dont automatically add max skins to the viewmodel skeleton list
1 Year Ago
Arms VM test
1 Year Ago
main -> cocoknight_armor_dlc
1 Year Ago
Fixing incorrect naming for coconut armour fbx mats
1 Year Ago
Assigned correct texture reference to cocoknight arms material
1 Year Ago
Test
1 Year Ago
Mat fix
1 Year Ago
Reassigned Material and texttures
1 Year Ago
Updating coconut armour view model arms fbx
1 Year Ago
Updating skinning for coconut armour
1 Year Ago
Cleaned up, meshes, WM and icon updates
1 Year Ago
Updated Conditional Meshes
1 Year Ago
Conditional Meshes
1 Year Ago
Cherrypick Conditional Armour [118751] -> cocoknight_armor_dlc
1 Year Ago
Update
1 Year Ago
Mesh Update
1 Year Ago
Cocoknight armor update
1 Year Ago
Viewmodel update
1 Year Ago
Cocoknight Setup
1 Year Ago
Test