branchrust_reboot/main/cocoknight_armor_dlccancel

29 Commits over 59 Days - 0.02cph!

10 Months Ago
Added conditional mesh component to arms armor
10 Months Ago
Updating skinning for coconut armour legs
10 Months Ago
Replaced foliage shader in the arms viewmodel
10 Months Ago
Added weapon holster offset component for the torso armor
10 Months Ago
Updated arms armor icon
10 Months Ago
WM prefab and UVsets
10 Months Ago
Updating coconut armour viewmodel skinning
10 Months Ago
viewomdel and prefab update
10 Months Ago
Fixed max setup on new armor
10 Months Ago
Dont automatically add max skins to the viewmodel skeleton list
10 Months Ago
Arms VM test
10 Months Ago
main -> cocoknight_armor_dlc
10 Months Ago
Fixing incorrect naming for coconut armour fbx mats
10 Months Ago
Assigned correct texture reference to cocoknight arms material
10 Months Ago
Test
10 Months Ago
Mat fix
10 Months Ago
Reassigned Material and texttures
10 Months Ago
Updating coconut armour view model arms fbx
10 Months Ago
Updating skinning for coconut armour
10 Months Ago
Cleaned up, meshes, WM and icon updates
10 Months Ago
Updated Conditional Meshes
10 Months Ago
Conditional Meshes
10 Months Ago
Cherrypick Conditional Armour [118751] -> cocoknight_armor_dlc
10 Months Ago
Update
10 Months Ago
Mesh Update
10 Months Ago
Cocoknight armor update
11 Months Ago
Viewmodel update
11 Months Ago
Cocoknight Setup
11 Months Ago
Test