branchrust_reboot/main/cocoknight_armor_dlccancel

29 Commits over 59 Days - 0.02cph!

40 Days Ago
Added conditional mesh component to arms armor
41 Days Ago
Updating skinning for coconut armour legs
41 Days Ago
Replaced foliage shader in the arms viewmodel
41 Days Ago
Added weapon holster offset component for the torso armor
41 Days Ago
Updated arms armor icon
41 Days Ago
WM prefab and UVsets
41 Days Ago
Updating coconut armour viewmodel skinning
42 Days Ago
viewomdel and prefab update
42 Days Ago
Fixed max setup on new armor
42 Days Ago
Dont automatically add max skins to the viewmodel skeleton list
42 Days Ago
Arms VM test
42 Days Ago
main -> cocoknight_armor_dlc
43 Days Ago
Fixing incorrect naming for coconut armour fbx mats
43 Days Ago
Assigned correct texture reference to cocoknight arms material
43 Days Ago
Mat fix
43 Days Ago
Test
43 Days Ago
Reassigned Material and texttures
46 Days Ago
Updating coconut armour view model arms fbx
46 Days Ago
Updating skinning for coconut armour
48 Days Ago
Cleaned up, meshes, WM and icon updates
48 Days Ago
Updated Conditional Meshes
48 Days Ago
Conditional Meshes
48 Days Ago
Cherrypick Conditional Armour [118751] -> cocoknight_armor_dlc
49 Days Ago
Update
51 Days Ago
Mesh Update
53 Days Ago
Cocoknight armor update
3 Months Ago
Viewmodel update
3 Months Ago
Cocoknight Setup
3 Months Ago
Test