branchrust_reboot/main/cocoknight_armor_dlccancel

29 Commits over 59 Days - 0.02cph!

9 Months Ago
Added conditional mesh component to arms armor
9 Months Ago
Updating skinning for coconut armour legs
9 Months Ago
Replaced foliage shader in the arms viewmodel
9 Months Ago
Added weapon holster offset component for the torso armor
9 Months Ago
Updated arms armor icon
9 Months Ago
WM prefab and UVsets
9 Months Ago
Updating coconut armour viewmodel skinning
9 Months Ago
viewomdel and prefab update
9 Months Ago
Fixed max setup on new armor
9 Months Ago
Dont automatically add max skins to the viewmodel skeleton list
9 Months Ago
Arms VM test
9 Months Ago
main -> cocoknight_armor_dlc
9 Months Ago
Fixing incorrect naming for coconut armour fbx mats
9 Months Ago
Assigned correct texture reference to cocoknight arms material
9 Months Ago
Test
9 Months Ago
Mat fix
9 Months Ago
Reassigned Material and texttures
9 Months Ago
Updating coconut armour view model arms fbx
9 Months Ago
Updating skinning for coconut armour
9 Months Ago
Cleaned up, meshes, WM and icon updates
9 Months Ago
Updated Conditional Meshes
9 Months Ago
Conditional Meshes
9 Months Ago
Cherrypick Conditional Armour [118751] -> cocoknight_armor_dlc
9 Months Ago
Update
9 Months Ago
Mesh Update
9 Months Ago
Cocoknight armor update
11 Months Ago
Viewmodel update
11 Months Ago
Cocoknight Setup
11 Months Ago
Test