branchrust_reboot/main/cocoknight_armor_dlccancel

29 Commits over 59 Days - 0.02cph!

3 Months Ago
Added conditional mesh component to arms armor
3 Months Ago
Updating skinning for coconut armour legs
3 Months Ago
Replaced foliage shader in the arms viewmodel
3 Months Ago
Added weapon holster offset component for the torso armor
3 Months Ago
Updated arms armor icon
3 Months Ago
WM prefab and UVsets
3 Months Ago
Updating coconut armour viewmodel skinning
3 Months Ago
viewomdel and prefab update
3 Months Ago
Fixed max setup on new armor
3 Months Ago
Dont automatically add max skins to the viewmodel skeleton list
3 Months Ago
Arms VM test
3 Months Ago
main -> cocoknight_armor_dlc
3 Months Ago
Fixing incorrect naming for coconut armour fbx mats
3 Months Ago
Assigned correct texture reference to cocoknight arms material
3 Months Ago
Mat fix
3 Months Ago
Test
3 Months Ago
Reassigned Material and texttures
3 Months Ago
Updating coconut armour view model arms fbx
3 Months Ago
Updating skinning for coconut armour
3 Months Ago
Cleaned up, meshes, WM and icon updates
3 Months Ago
Updated Conditional Meshes
3 Months Ago
Conditional Meshes
3 Months Ago
Cherrypick Conditional Armour [118751] -> cocoknight_armor_dlc
3 Months Ago
Update
3 Months Ago
Mesh Update
3 Months Ago
Cocoknight armor update
5 Months Ago
Viewmodel update
5 Months Ago
Cocoknight Setup
5 Months Ago
Test