branchrust_reboot/main/cocoknight_armor_dlccancel

29 Commits over 59 Days - 0.02cph!

12 Months Ago
Added conditional mesh component to arms armor
12 Months Ago
Updating skinning for coconut armour legs
12 Months Ago
Replaced foliage shader in the arms viewmodel
12 Months Ago
Added weapon holster offset component for the torso armor
12 Months Ago
Updated arms armor icon
12 Months Ago
WM prefab and UVsets
12 Months Ago
Updating coconut armour viewmodel skinning
12 Months Ago
viewomdel and prefab update
12 Months Ago
Fixed max setup on new armor
12 Months Ago
Dont automatically add max skins to the viewmodel skeleton list
12 Months Ago
Arms VM test
12 Months Ago
main -> cocoknight_armor_dlc
12 Months Ago
Fixing incorrect naming for coconut armour fbx mats
12 Months Ago
Assigned correct texture reference to cocoknight arms material
12 Months Ago
Test
12 Months Ago
Mat fix
12 Months Ago
Reassigned Material and texttures
12 Months Ago
Updating coconut armour view model arms fbx
12 Months Ago
Updating skinning for coconut armour
12 Months Ago
Cleaned up, meshes, WM and icon updates
12 Months Ago
Updated Conditional Meshes
12 Months Ago
Conditional Meshes
12 Months Ago
Cherrypick Conditional Armour [118751] -> cocoknight_armor_dlc
12 Months Ago
Update
1 Year Ago
Mesh Update
1 Year Ago
Cocoknight armor update
1 Year Ago
Viewmodel update
1 Year Ago
Cocoknight Setup
1 Year Ago
Test