branchrust_reboot/main/compcancel
243 Commits over 305 Days - 0.03cph!
Command to get map markers
Update protobuf generate batch script to stay open if there was an error
Maintain a list of all MapMarkers on the server
Fix some server/client compile errors
Add map notes to team info
Preserve the protobuf field order
Commands to manage notification subscriptions on entities
Default notifications to enabled
Automatically subscribe to entities
Bit of refactoring and fixing things that got lost in the merge
Subtract seismic detector
Fix chat timestamp always being 0
Fix sending unhandled command error with bad data
Reject commands sent by banned players
WIP team chat integration
Keep track of the most recent team chat messages, add a command to get them
Add a command to send team chat messages
Broadcast team chat messages to listeners as they arrive
Got rid of some redundant allocations in DeveloperList
Disable notifications in server builds by default (temporary)
Pass notification channel to the backend
Include more of the ocean in the map render
Move everything into its own namespace (and better folder name)
Fix compile error in client builds
Switch to custom domain
Document some functions and classes
Switch lastCleanup to RealTimeSince
Move some classes to their own files
Add header image and url to server info command
Add more information to the pairing message, and truncate them if they're long
Change the command server port offset to reduce the chance of colliding with something else
Add a command to get the current time parameters
Limit the message queue so it can't grow forever
Add some convars to tune or disable the command server
Cleanup RelationshipManager
Require SteamID + secret token for auth
Change SteamID fields to uint64
Don't try to send notifications if disabled, use DebugEx if it fails
Only send team notifications to offline team members
Moved some notification code out of BasePlayer, send more info with the login one
Cleanup for pairing rate limiting