branchrust_reboot/main/compasscancel

31 Commits over 122 Days - 0.01cph!

1 Year Ago
Needle now moves when tapped during admire animation
1 Year Ago
compass sounds
1 Year Ago
Adjust needle swing settings, now settles faster from big swings
1 Year Ago
Merge from main
1 Year Ago
compass viewmodel - removed ironsights script and elements from prefab
1 Year Ago
compass viewmodel - reduced lowered position when running, also reduced bob/offset for added visibility
1 Year Ago
merge from main
1 Year Ago
Merge from main
1 Year Ago
Setup for weapon rack
1 Year Ago
main -> compass
1 Year Ago
Compass animation polish
1 Year Ago
Compass 3rd person anim updates
1 Year Ago
Change UI sounds and fix NRE when deployed in third person
1 Year Ago
Small fixes and tweaks
1 Year Ago
Compass burst cloth and rig update
1 Year Ago
Tweak needle settings
1 Year Ago
Merge from compass_gameplay
1 Year Ago
Added Updated Compass Viewmodel FBX
1 Year Ago
Created and Setup Compass Icon
1 Year Ago
Compass animation update + adding camera movement
1 Year Ago
Compass skinning update and reasign bones in .viewmodel
1 Year Ago
Compass animation updates
1 Year Ago
Updating view model and world model rigs for the compass
1 Year Ago
compass viewmodel - removed old mesh from prefab and set new root - reduced transtion blend time to fix issue with deploy not playing correctly
1 Year Ago
initial burstcloth setup
1 Year Ago
- updated compass viewmodel rig with latest mesh, set materials - viewmodel prefab updates
1 Year Ago
Update Compass View Model and World Model Mesh Imported Compass Textures and Setup Compass Materials Setup World Model Prefab, LODS and Collider
1 Year Ago
Merge from main
1 Year Ago
Added item, very initial prefab setup.
1 Year Ago
Merge from main
1 Year Ago
Adding animation content and initial set up files for the compass