branchrust_reboot/main/compasscancel

31 Commits over 122 Days - 0.01cph!

11 Months Ago
Needle now moves when tapped during admire animation
11 Months Ago
compass sounds
11 Months Ago
Adjust needle swing settings, now settles faster from big swings
11 Months Ago
Merge from main
11 Months Ago
compass viewmodel - removed ironsights script and elements from prefab
11 Months Ago
compass viewmodel - reduced lowered position when running, also reduced bob/offset for added visibility
11 Months Ago
merge from main
11 Months Ago
Merge from main
11 Months Ago
Setup for weapon rack
11 Months Ago
main -> compass
11 Months Ago
Compass animation polish
11 Months Ago
Compass 3rd person anim updates
11 Months Ago
Change UI sounds and fix NRE when deployed in third person
12 Months Ago
Small fixes and tweaks
12 Months Ago
Compass burst cloth and rig update
12 Months Ago
Tweak needle settings
12 Months Ago
Merge from compass_gameplay
12 Months Ago
Added Updated Compass Viewmodel FBX
1 Year Ago
Created and Setup Compass Icon
1 Year Ago
Compass animation update + adding camera movement
1 Year Ago
Compass skinning update and reasign bones in .viewmodel
1 Year Ago
Compass animation updates
1 Year Ago
Updating view model and world model rigs for the compass
1 Year Ago
compass viewmodel - removed old mesh from prefab and set new root - reduced transtion blend time to fix issue with deploy not playing correctly
1 Year Ago
initial burstcloth setup
1 Year Ago
- updated compass viewmodel rig with latest mesh, set materials - viewmodel prefab updates
1 Year Ago
Update Compass View Model and World Model Mesh Imported Compass Textures and Setup Compass Materials Setup World Model Prefab, LODS and Collider
1 Year Ago
Merge from main
1 Year Ago
Added item, very initial prefab setup.
1 Year Ago
Merge from main
1 Year Ago
Adding animation content and initial set up files for the compass