branchrust_reboot/main/compasscancel

31 Commits over 122 Days - 0.01cph!

26 Days Ago
Needle now moves when tapped during admire animation
26 Days Ago
compass sounds
27 Days Ago
Adjust needle swing settings, now settles faster from big swings
27 Days Ago
Merge from main
37 Days Ago
compass viewmodel - removed ironsights script and elements from prefab
37 Days Ago
compass viewmodel - reduced lowered position when running, also reduced bob/offset for added visibility
37 Days Ago
merge from main
42 Days Ago
Merge from main
42 Days Ago
Setup for weapon rack
44 Days Ago
main -> compass
44 Days Ago
Compass animation polish
49 Days Ago
Compass 3rd person anim updates
54 Days Ago
Change UI sounds and fix NRE when deployed in third person
55 Days Ago
Small fixes and tweaks
55 Days Ago
Compass burst cloth and rig update
56 Days Ago
Tweak needle settings
56 Days Ago
Merge from compass_gameplay
56 Days Ago
Added Updated Compass Viewmodel FBX
2 Months Ago
Created and Setup Compass Icon
3 Months Ago
Compass animation update + adding camera movement
3 Months Ago
Compass skinning update and reasign bones in .viewmodel
3 Months Ago
Compass animation updates
3 Months Ago
Updating view model and world model rigs for the compass
3 Months Ago
compass viewmodel - removed old mesh from prefab and set new root - reduced transtion blend time to fix issue with deploy not playing correctly
3 Months Ago
initial burstcloth setup
3 Months Ago
- updated compass viewmodel rig with latest mesh, set materials - viewmodel prefab updates
3 Months Ago
Update Compass View Model and World Model Mesh Imported Compass Textures and Setup Compass Materials Setup World Model Prefab, LODS and Collider
3 Months Ago
Merge from main
4 Months Ago
Added item, very initial prefab setup.
4 Months Ago
Merge from main
5 Months Ago
Adding animation content and initial set up files for the compass