branchrust_reboot/main/compute_foliage/bucketscancel

15 Commits over 0 Days - ∞cph!

3 Years Ago
Enabled shadows via the option convar, tidy up
3 Years Ago
reverted playground map changes
3 Years Ago
Temp prefab
3 Years Ago
Follow the camera
3 Years Ago
Fixed bug with wind + displacement bend. Will probably need a bit of fine tuning.
3 Years Ago
Core/Foliage support with fallback to debug shader.
3 Years Ago
Caching values
3 Years Ago
Removed unused parameters, fixed randomized scaling bugs
3 Years Ago
Tidy up, debug info, memory usage
3 Years Ago
Rough hook up to HiZ culling system.
3 Years Ago
Window snapping, fixed bug with spill over.
3 Years Ago
groupshared optimizations
3 Years Ago
Simplified how the system works a lot, fixed alignment issue.
3 Years Ago
Merge from main
3 Years Ago
Splitting instances into buckets to save on memory