branchrust_reboot/main/compute_foliage/bucketscancel

15 Commits over 0 Days - Infinitycph!

4 Years Ago
Enabled shadows via the option convar, tidy up
4 Years Ago
reverted playground map changes
4 Years Ago
Temp prefab
4 Years Ago
Follow the camera
4 Years Ago
Fixed bug with wind + displacement bend. Will probably need a bit of fine tuning.
4 Years Ago
Core/Foliage support with fallback to debug shader.
4 Years Ago
Caching values
4 Years Ago
Removed unused parameters, fixed randomized scaling bugs
4 Years Ago
Tidy up, debug info, memory usage
4 Years Ago
Rough hook up to HiZ culling system.
4 Years Ago
Window snapping, fixed bug with spill over.
4 Years Ago
groupshared optimizations
4 Years Ago
Simplified how the system works a lot, fixed alignment issue.
4 Years Ago
Merge from main
4 Years Ago
Splitting instances into buckets to save on memory