branchrust_reboot/main/console_quickjoin_fixcancel
3 Commits over 0 Days - ∞cph!
main -> console_quickjoin_fix
Move PlayerJoin to UIConnection instead
Connect just sends values over to UI rather than through a wrapper method
- Ensure typing 'connect' in console will also update the quick join UI
- Cleanup PlayerJoin.cs
- PlayerJoin is now the main way to tell other systems (ui, history) that we are joining a server. Using client.instance.connect bypasses everything ui related)
- PlayerJoin now uses client instance on the backend rather than connect (which is now a wrapper over PlayerJoin)