branchrust_reboot/main/console_quickjoin_fixcancel
7 Commits over 30 Days - 0.01cph!
Re-set the interaction toast to "connecting" after disconnecting when switching server
Fix error when trying to join another server while already connected
Fix the interaction toast not updating to "connecting" state when pressed, causing issues when trying to spam-reconnect to a server
main -> console_quickjoin_fix
Move PlayerJoin to UIConnection instead
Connect just sends values over to UI rather than through a wrapper method
- Ensure typing 'connect' in console will also update the quick join UI
- Cleanup PlayerJoin.cs
- PlayerJoin is now the main way to tell other systems (ui, history) that we are joining a server. Using client.instance.connect bypasses everything ui related)
- PlayerJoin now uses client instance on the backend rather than connect (which is now a wrapper over PlayerJoin)