branchrust_reboot/main/copy_paste_clientside_fixescancel

14 Commits over 0 Days - ∞cph!

57 Days Ago
Fixed `killbox` command skipping entities it should delete instead of the other way around Prevent `killbox` from killing players on the server
57 Days Ago
Print out "Pasted 5 entities" in F1 console
57 Days Ago
merge from main -> copy_paste_clientside_fixes
2 Months Ago
Fix copybuilding saying it required 1 argument instead of using the clipboard
2 Months Ago
merge from main -> copy_paste_clientside_fixes
2 Months Ago
Fix rotation of paste relative to admin seeming random - was sending a Quaternion which is serialized with spaces and breaks command parsing and being read as a default rotation Fix copybuilding not always working - was sending transform.position instead of eyePos so it was raycasting from the admin's feet and sometimes missing the target
2 Months Ago
Add using statement when client recieves paste from server to dispose protobuf
2 Months Ago
Send pastes from client -> server on a different channel so they don't block player ticks from being sent and cause packet flooding
2 Months Ago
Add support for each overload of ServerRPC to change what channel it's sent on - also fixed `SendMethod.Reliable` for each RPC not being sent assigned in SendInfo (it defaulted to reliable but best to fix)
2 Months Ago
Allow dashes and underscores in paste filename
2 Months Ago
Prompt users to use `--overwrite` if copying a paste will overwrite a local file Print out number of entities saved when a paste is saved to the client (stash from before the patch)
2 Months Ago
merge from main -> copy_paste_clientside_fixes
3 Months Ago
Add `loadclipboard` and `saveclipboard` commands
3 Months Ago
Allow `copybox`, `copyradius`, `copybuilding` and `paste` to skip name parameter to act like it's using a clipboard by using the filename `clipboard`