branchrust_reboot/main/copy_paste_clientside_fixescancel
14 Commits over 0 Days - ∞cph!
Fixed `killbox` command skipping entities it should delete instead of the other way around
Prevent `killbox` from killing players on the server
Print out "Pasted 5 entities" in F1 console
merge from main -> copy_paste_clientside_fixes
Fix copybuilding saying it required 1 argument instead of using the clipboard
merge from main -> copy_paste_clientside_fixes
Fix rotation of paste relative to admin seeming random
- was sending a Quaternion which is serialized with spaces and breaks command parsing and being read as a default rotation
Fix copybuilding not always working
- was sending transform.position instead of eyePos so it was raycasting from the admin's feet and sometimes missing the target
Add using statement when client recieves paste from server to dispose protobuf
Send pastes from client -> server on a different channel so they don't block player ticks from being sent and cause packet flooding
Add support for each overload of ServerRPC to change what channel it's sent on
- also fixed `SendMethod.Reliable` for each RPC not being sent assigned in SendInfo (it defaulted to reliable but best to fix)
Allow dashes and underscores in paste filename
Prompt users to use `--overwrite` if copying a paste will overwrite a local file
Print out number of entities saved when a paste is saved to the client
(stash from before the patch)
merge from main -> copy_paste_clientside_fixes
Add `loadclipboard` and `saveclipboard` commands
Allow `copybox`, `copyradius`, `copybuilding` and `paste` to skip name parameter to act like it's using a clipboard by using the filename `clipboard`