branchrust_reboot/main/cosmetic_flowerscancel

12 Commits over 61 Days - 0.01cph!

11 Months Ago
Rose material tweaks
11 Months Ago
Added dying rose variant Texture tweaks Fuller leaves on green variants
11 Months Ago
Rose meshes / texture / prefabs / billboards
11 Months Ago
merge from main
12 Months Ago
Tweaked orchid and sunflower prefab setttings / improved LOD distances / wind / billboard settings
12 Months Ago
Orchid material wind changes
12 Months Ago
Orchid / all variants / prefabs / textures and billboards
12 Months Ago
Integrated "vertical fade" into wind params as "height bend fade" and blended with exponent via weight (1=override) + tweaks
12 Months Ago
Orchid progress
12 Months Ago
Added optional vertical fade controls for quick wind attenuation (based on local space height)
12 Months Ago
Added dithered "Angle Fade" option to Core/Foliage (e.g. multi-card stationary billboards) Changed blue noise texture to uncompressed
1 Year Ago
Sunflower meshes / textures / prefabs / LODs/ billboards