branchrust_reboot/main/cosmetic_flowerscancel
12 Commits over 61 Days - 0.01cph!
Added dying rose variant
Texture tweaks
Fuller leaves on green variants
Rose meshes / texture / prefabs / billboards
Tweaked orchid and sunflower prefab setttings / improved LOD distances / wind / billboard settings
Orchid material wind changes
Orchid / all variants / prefabs / textures and billboards
Integrated "vertical fade" into wind params as "height bend fade" and blended with exponent via weight (1=override) + tweaks
Added optional vertical fade controls for quick wind attenuation (based on local space height)
Added dithered "Angle Fade" option to Core/Foliage (e.g. multi-card stationary billboards)
Changed blue noise texture to uncompressed
Sunflower meshes / textures / prefabs / LODs/ billboards