branchrust_reboot/main/crafting_update/visual_cookingcancel
72 Commits over 0 Days - ∞cph!
Adding raw food on top of a cooked food slot will now replace it correctly
Fixed NRE when smelting empty cans
Code cleanup and comments, split BaseOven into two files
merge from crafting_update
VisualFoodSettings prefab attribute
Clean any meat prefabs when destroying ovens
Camper bbq visual cooking setup
Hobo barrel visual cooking setup
Cauldron and skull firepit meat setup
Renamed rabbit meat icons
merge from visual_cooking_conditionls_merge #
114724
merge fron crafting_update
Setup all meat prefabs
Setup BBQ cooking visuals
merge from crafting_update
Meat cooking client prediction and server reconcilliation, wow
Cooking lerp, driven by the server for now
Adding or removing items to/from the cooking item stack updates the cooking visuals accordingly
First pass of 'visual cooking': we now show food world models being cooked in barbecues and campfire