branchrust_reboot/main/creation_gibscancel

38 Commits over 212 Days - 0.01cph!

11 Months Ago
new upgrade sounds are quieter and voice limited more strictly to prevent overlap
11 Months Ago
11 Months Ago
network++ block upgrading while animation is playing
11 Months Ago
merge from main
11 Months Ago
NRE checks play old upgrade sound when creation gibs are disabled perf fix
11 Months Ago
code cleanup
11 Months Ago
merge from main
11 Months Ago
lowered number of PFX during creation effect fixed triangle foundations walls not active during creation effect
11 Months Ago
merge from main
11 Months Ago
Fixing offsets/rotations in foundations on some tiers to unify the system to the same pivot location
11 Months Ago
compile fix
11 Months Ago
menu option to disable creation effects
11 Months Ago
merge from main
11 Months Ago
fixed an incorrect gib assignment for adobe foundation wall
11 Months Ago
fixed foundation side walls not appearing during creation phase fixed blocks with multiple gib instances not obeying transform/rotation ( stairs)
11 Months Ago
use old upgrade sounds when creation effects are disabled
11 Months Ago
added effects.creationeffects convar (default true) debug.log cleanup fixed a few leaks fixed a bug where some creation effects would be at 0,0,0
11 Months Ago
compile fix
11 Months Ago
creation gib sounds
11 Months Ago
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11 Months Ago
compile fix
11 Months Ago
merge from main
11 Months Ago
codereview changes
11 Months Ago
creation gibs overrides and some adobe creation gibs polish
11 Months Ago
added specific destruct gibs for top tier foundation wall
11 Months Ago
merge from building skins 3
11 Months Ago
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11 Months Ago
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11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
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11 Months Ago
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1 Year Ago
merge from main
1 Year Ago
progress
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
missing file
1 Year Ago
baseline