branchrust_reboot/main/creation_gibscancel

38 Commits over 212 Days - 0.01cph!

1 Year Ago
new upgrade sounds are quieter and voice limited more strictly to prevent overlap
1 Year Ago
1 Year Ago
network++ block upgrading while animation is playing
1 Year Ago
merge from main
1 Year Ago
NRE checks play old upgrade sound when creation gibs are disabled perf fix
1 Year Ago
code cleanup
1 Year Ago
merge from main
1 Year Ago
lowered number of PFX during creation effect fixed triangle foundations walls not active during creation effect
1 Year Ago
merge from main
1 Year Ago
Fixing offsets/rotations in foundations on some tiers to unify the system to the same pivot location
1 Year Ago
compile fix
1 Year Ago
menu option to disable creation effects
1 Year Ago
merge from main
1 Year Ago
fixed an incorrect gib assignment for adobe foundation wall
1 Year Ago
fixed foundation side walls not appearing during creation phase fixed blocks with multiple gib instances not obeying transform/rotation ( stairs)
1 Year Ago
use old upgrade sounds when creation effects are disabled
1 Year Ago
added effects.creationeffects convar (default true) debug.log cleanup fixed a few leaks fixed a bug where some creation effects would be at 0,0,0
1 Year Ago
compile fix
1 Year Ago
creation gib sounds
1 Year Ago
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1 Year Ago
compile fix
1 Year Ago
merge from main
1 Year Ago
codereview changes
1 Year Ago
creation gibs overrides and some adobe creation gibs polish
1 Year Ago
added specific destruct gibs for top tier foundation wall
1 Year Ago
merge from building skins 3
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
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2 Years Ago
merge from main
2 Years Ago
progress
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
missing file
2 Years Ago
baseline