branchrust_reboot/main/creation_gibscancel

38 Commits over 212 Days - 0.01cph!

2 Years Ago
new upgrade sounds are quieter and voice limited more strictly to prevent overlap
2 Years Ago
2 Years Ago
network++ block upgrading while animation is playing
2 Years Ago
merge from main
2 Years Ago
NRE checks play old upgrade sound when creation gibs are disabled perf fix
2 Years Ago
code cleanup
2 Years Ago
merge from main
2 Years Ago
lowered number of PFX during creation effect fixed triangle foundations walls not active during creation effect
2 Years Ago
merge from main
2 Years Ago
Fixing offsets/rotations in foundations on some tiers to unify the system to the same pivot location
2 Years Ago
compile fix
2 Years Ago
menu option to disable creation effects
2 Years Ago
merge from main
2 Years Ago
fixed an incorrect gib assignment for adobe foundation wall
2 Years Ago
fixed foundation side walls not appearing during creation phase fixed blocks with multiple gib instances not obeying transform/rotation ( stairs)
2 Years Ago
use old upgrade sounds when creation effects are disabled
2 Years Ago
added effects.creationeffects convar (default true) debug.log cleanup fixed a few leaks fixed a bug where some creation effects would be at 0,0,0
2 Years Ago
compile fix
2 Years Ago
creation gib sounds
2 Years Ago
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2 Years Ago
compile fix
2 Years Ago
merge from main
2 Years Ago
codereview changes
2 Years Ago
creation gibs overrides and some adobe creation gibs polish
2 Years Ago
added specific destruct gibs for top tier foundation wall
2 Years Ago
merge from building skins 3
2 Years Ago
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2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
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3 Years Ago
merge from main
3 Years Ago
progress
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
missing file
3 Years Ago
baseline