branchrust_reboot/main/cui_updatescancel

23 Commits over 31 Days - 0.03cph!

40 Days Ago
Fixed potential NRE in FadeCanvasGroup
40 Days Ago
merge from main
2 Months Ago
Fixed child buttons of a non-interactable CanvasGroup gameobject not properly updating the button colors upon initially getting created
2 Months Ago
Updated cui_test "YES" button to use TopLeft tooltip position so it can be tested easily (ideally at ~30FPS)
2 Months Ago
Fixed tooltips flickering at the default position (up top) for the first frame when they are set to use a different position Removed "HELLO" debug log in TopLeft positioned Tooltips
2 Months Ago
merge from main
3 Months Ago
Added blocksRaycast available for all CUI graphic components (included in PR 92) Use CanvasGroup fade routine when it's being created and faded-in
3 Months Ago
merge from main
3 Months Ago
Fixed escape opening the menu when having the pie menu open Added UIEscapeCapture which now cleanly handles escape closing events for the pie menu in instances where the pie remains open after releasing keys (eg. when using `input.radial_menu_mode 1`)
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
No longer create pie close action if there isn't a closing command
3 Months Ago
Fix for Tooltip references breaking on Jenkins builds
3 Months Ago
merge from hackweek_sv_pie_menu
3 Months Ago
merge from hackweek_cui_slice_scaling_ppu (manual)
3 Months Ago
Fixed previous merge
3 Months Ago
merge from hackweek_cui_color_tweening_fix
3 Months Ago
merge from main
3 Months Ago
merge from hackweek_cui_interactables
3 Months Ago
merge from hackweek_cui_canvas_group
3 Months Ago
merge from hackweek_cui_mask
3 Months Ago
merge from hackweek_sv_pie_menu
3 Months Ago
merge from hackweek_cui_tooltips