branchrust_reboot/main/culling-worldcancel
7 Commits over 0 Days - ∞cph!
Fixed sync issue + updated API
Added fast native path for apply visibility; needs cleanup
Updated native Renderer plugin
Fixed occlusion culling not restoring visibility to lod component on distance cull
Finished reprojection clipping
Cleaned up frustum culling correction (still needs opt)
Reduced infinite grid cell size to 50m
Moved/fixed some OnGUI dependant debugging
Added camera reprojection for occlusion delay
Wip on frustum culling delay