branchrust_reboot/main/d11_console_version/unity2019.1/occlusionoptscancel

6 Commits over 0 Days - ∞cph!

6 Years Ago
Remove some unneeded shaders
6 Years Ago
Fix for TreeEntity MeshOccludee bounds not being updated when trees are moved between pool types
6 Years Ago
6 Years Ago
Fix for UpdateDynamicOccludee and optimised UpdateStats
6 Years Ago
optimised occlusion culling