branchrust_reboot/main/deckard-rendercancel

17 Commits over 61 Days - 0.01cph!

7 Months Ago
Fixed animation lag and snapping issues when dof_deckard is enabled
7 Months Ago
Fixed dof_deckard convar logic
7 Months Ago
Fixed NaN and Infinity in some cases due to undefined/zeroed params
7 Months Ago
Matched deckard sensor size list to our existing sensor list
7 Months Ago
Corrected a few sensor sizes in ConVar.Client.CameraSensorSize
7 Months Ago
Added Match Main Camera toggle to sync settings with in-game DoF + removed auto focus option + added dof_deckard convar
7 Months Ago
Sensor size matches main camera by default
7 Months Ago
Grouped settings with foldouts
7 Months Ago
Merge from main
7 Months Ago
Added to main camera (disabled by default)
7 Months Ago
Fixed dynamic range loss
7 Months Ago
Several fixes and integration improvements
7 Months Ago
Working version for testing
8 Months Ago
Major clean up in preparation for integration of accumulation-based DoF and AA
8 Months Ago
Merge from main
8 Months Ago
Fixed shader errors
8 Months Ago
Testing Deckard Render