branchrust_reboot/main/deckard-rendercancel

17 Commits over 61 Days - 0.01cph!

1 Year Ago
Fixed animation lag and snapping issues when dof_deckard is enabled
1 Year Ago
Fixed NaN and Infinity in some cases due to undefined/zeroed params
1 Year Ago
Fixed dof_deckard convar logic
1 Year Ago
Matched deckard sensor size list to our existing sensor list
1 Year Ago
Corrected a few sensor sizes in ConVar.Client.CameraSensorSize
1 Year Ago
Added Match Main Camera toggle to sync settings with in-game DoF + removed auto focus option + added dof_deckard convar
1 Year Ago
Sensor size matches main camera by default
1 Year Ago
Grouped settings with foldouts
2 Years Ago
Merge from main
2 Years Ago
Fixed dynamic range loss
2 Years Ago
Added to main camera (disabled by default)
2 Years Ago
Several fixes and integration improvements
2 Years Ago
Working version for testing
2 Years Ago
Major clean up in preparation for integration of accumulation-based DoF and AA
2 Years Ago
Merge from main
2 Years Ago
Fixed shader errors
2 Years Ago
Testing Deckard Render