branchrust_reboot/main/detailed_vehicle_dismount_timescancel
3 Commits over 0 Days - ∞cph!
Fixed scrap transport seats using boat dismount speed
RHIB seats now use aquatic dismount speed
Workcart and locomotive now use ground dismount speed
Removed global.vehicleDismountHoldTime convar
Added more specific convars in it's place: groundVehicleDismountTime, flyingVehicleDismountTime, aquaticVehicleDismountTime and horseDismountTime
Each convar controls how long it takes to dismount things to support scenarios like immediately dismounting cars but having a 0.5s delay when dismounting air or ocean vehicles
Not every vehicle fit perfectly into a category, some notable decisions:
-Workcarts, trains, sleds and snowmobiles are considered ground vehicles
-Parachutes and ziplines are considered flying vehicles
-Submarines, boogie boards and inner tubes are considered aqautic
-A computer station is considered a flying vehicle if a drone is currently being controlled