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rust_reboot/main/directional_damage_optimise
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Jarryd Campi
10 Months Ago
rust_reboot
/main/directional_damage_optimise
#91924
Make the blood on screen UI elements that appear when getting shot poolable, reduces GC allocation (30.6kb -> 1.7kb) and execution time (0.52ms -> 0.19ms) Applied to both the red blood and white censored version
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