branchrust_reboot/main/dof_targetcancel
11 Commits over 151 Days - 0.00cph!
Added debug.debugcamera_dollyspeed convar
Added graphics.dof_focus_lookingat to switch the dof target to what the debug camera is looking at
Dof target mode should now work when playing a pre recorded camera animation
Renamed binds to debugcamera_dollyforward and debugcamera_dollyback
Added current parented entity and dof target to the demo playback UI
Added debug.debugcamera_targetforward and debug.debugcamera_targetback to zoom the camera in/out (used to be hardcoded to mouse wheel)
debug.ent_find_radius will use the debug camera position if that camera is enabled
Use entity id for dof_focus_target instead of entity name
Added support for "dof_mode 2" that sets the focal distance based on distance from the camera to the parented entity, dof_focus_dist is still used and treated as an offset
Added a new "graphics.dof_focus_target" convar that overrides which target the new mode uses for it's distance calculation