branchrust_reboot/main/duck_jump_collision_checkcancel

5 Commits over 0 Days - Infinitycph!

18 Days Ago
Subtract 168514, go back to a single raycast
18 Days Ago
Merge from main
20 Days Ago
Unsaved
20 Days Ago
Use forcedDuckDelta instead, we odn't need a raycast
20 Days Ago
Don't allow the player to jump while crouched if there is a solid object directly above them 0 radius raycast so this should still be possible around the edges of objects Prevents the player head briefly sticking through the floor when jumping while crouching under objects and getting explosion splash damage