branchrust_reboot/main/dungeon_art_7cancel
26 Commits over 0 Days - ∞cph!
Make gibs reflect current stage picked
grass displacement around ore nodes
terrain grass is 10% shorter
rocks in temperate biome are grey again
Cubicle walls LOD/COL/prefabs
file cabinets models/cols/prefabs/textures
magnetic tape shelves models/cols/prefabs/textures
launch_site dressing update
launch_site cleanup / scene2prefab
Computer cabinets / desk tweaks
telephone models/prefab/textures
launch_site cleanup / scene2prefab
launch_site dressing update / scene2prefab
Computer cabinets / final textures / lod/col/prefabs
Fixed lift shafts in the rocket factory / reenabled lifts / created additional exits for warehouses / fixed computer cabinet rotations
Added blockers to the rocket factory to prevent getting stuck
Fixed lift shaft collider
potted plant models/Prefab/Textures
ore nodes: updating paths to new visuals in prefabs
rolling back the right terrain grass albedo