branchrust_reboot/main/explosions_U2022_3cancel

28 Commits over 91 Days - 0.01cph!

20 Days Ago
Fixes
20 Days Ago
Iterations
20 Days Ago
Merge from main
2 Months Ago
2 Months Ago
Missing file
2 Months Ago
Better directionality
2 Months Ago
Fixed manpad explosion vertex stream regression.
2 Months Ago
Fixed MLRS air burst explosion streaks breaking with the new streak type.
2 Months Ago
Fixes
2 Months Ago
Explosive ammo iteration
2 Months Ago
Fire bullet additive iteration
2 Months Ago
Further iteration
2 Months Ago
More iteration
2 Months Ago
Rock iteration
2 Months Ago
Merge from main
2 Months Ago
additive_fire FX for incendiary ammo impacts
2 Months Ago
Merge from main
2 Months Ago
Merge from main
3 Months Ago
Fixed PostProcessVolume reference in "effects - explosion" breaking radial blur and lens dirtiness
3 Months Ago
Impact cleanup
3 Months Ago
Occlude underwater rendering.
3 Months Ago
Looping fix.
3 Months Ago
Screen shake configuration and pooling scripts.
3 Months Ago
Fixed artifacts on torch flame.
3 Months Ago
FX meta spam
3 Months Ago
Merge cleanup.
3 Months Ago
Various fixes / post-merge unfuckery.
3 Months Ago
Merge from explosions