branchrust_reboot/main/explosions_U2022_3cancel

28 Commits over 91 Days - 0.01cph!

6 Months Ago
Fixes
6 Months Ago
Iterations
6 Months Ago
Merge from main
7 Months Ago
7 Months Ago
Missing file
7 Months Ago
Better directionality
7 Months Ago
Fixed manpad explosion vertex stream regression.
7 Months Ago
Fixed MLRS air burst explosion streaks breaking with the new streak type.
7 Months Ago
Fixes
7 Months Ago
Explosive ammo iteration
7 Months Ago
Fire bullet additive iteration
7 Months Ago
Further iteration
7 Months Ago
More iteration
7 Months Ago
Rock iteration
7 Months Ago
Merge from main
7 Months Ago
additive_fire FX for incendiary ammo impacts
7 Months Ago
Merge from main
8 Months Ago
Merge from main
8 Months Ago
Fixed PostProcessVolume reference in "effects - explosion" breaking radial blur and lens dirtiness
8 Months Ago
Impact cleanup
8 Months Ago
Occlude underwater rendering.
8 Months Ago
Looping fix.
8 Months Ago
Screen shake configuration and pooling scripts.
8 Months Ago
Fixed artifacts on torch flame.
8 Months Ago
FX meta spam
8 Months Ago
Merge cleanup.
8 Months Ago
Various fixes / post-merge unfuckery.
8 Months Ago
Merge from explosions