branchrust_reboot/main/explosions_U2022_3cancel

28 Commits over 91 Days - 0.01cph!

4 Months Ago
Fixes
4 Months Ago
Iterations
4 Months Ago
Merge from main
6 Months Ago
6 Months Ago
Missing file
6 Months Ago
Better directionality
6 Months Ago
Fixed manpad explosion vertex stream regression.
6 Months Ago
Fixed MLRS air burst explosion streaks breaking with the new streak type.
6 Months Ago
Fixes
6 Months Ago
Explosive ammo iteration
6 Months Ago
Fire bullet additive iteration
6 Months Ago
Further iteration
6 Months Ago
More iteration
6 Months Ago
Rock iteration
6 Months Ago
Merge from main
6 Months Ago
additive_fire FX for incendiary ammo impacts
6 Months Ago
Merge from main
6 Months Ago
Merge from main
7 Months Ago
Fixed PostProcessVolume reference in "effects - explosion" breaking radial blur and lens dirtiness
7 Months Ago
Impact cleanup
7 Months Ago
Occlude underwater rendering.
7 Months Ago
Looping fix.
7 Months Ago
Screen shake configuration and pooling scripts.
7 Months Ago
Fixed artifacts on torch flame.
7 Months Ago
FX meta spam
7 Months Ago
Merge cleanup.
7 Months Ago
Various fixes / post-merge unfuckery.
7 Months Ago
Merge from explosions