branchrust_reboot/main/explosions_U2022_3cancel

28 Commits over 91 Days - 0.01cph!

7 Months Ago
Fixes
7 Months Ago
Iterations
7 Months Ago
Merge from main
8 Months Ago
8 Months Ago
Missing file
8 Months Ago
Better directionality
8 Months Ago
Fixed manpad explosion vertex stream regression.
8 Months Ago
Fixed MLRS air burst explosion streaks breaking with the new streak type.
8 Months Ago
Fixes
8 Months Ago
Explosive ammo iteration
8 Months Ago
Fire bullet additive iteration
8 Months Ago
Further iteration
8 Months Ago
More iteration
8 Months Ago
Rock iteration
8 Months Ago
Merge from main
8 Months Ago
additive_fire FX for incendiary ammo impacts
9 Months Ago
Merge from main
9 Months Ago
Merge from main
9 Months Ago
Fixed PostProcessVolume reference in "effects - explosion" breaking radial blur and lens dirtiness
9 Months Ago
Impact cleanup
9 Months Ago
Occlude underwater rendering.
9 Months Ago
Looping fix.
9 Months Ago
Screen shake configuration and pooling scripts.
9 Months Ago
Fixed artifacts on torch flame.
9 Months Ago
FX meta spam
9 Months Ago
Merge cleanup.
9 Months Ago
Various fixes / post-merge unfuckery.
9 Months Ago
Merge from explosions