branchrust_reboot/main/fastimpostorscancel
5 Commits over 0 Days - ∞cph!
Fixed errors due to missing meshes
Fixed server compile
Fixed fallback
Fixed culling visibility toggle delay
Moved all tree impostors to Impostor layer
Fallback to slow path when instancing unsupported
Added impostor renderer for fast cpu-side drawing + attached to main camera
Updated impostor shader to support indirect instancing
Updated LODComp, RendererLOD and TreeLOD to support fast path
Created Impostor layer; enabled by default in camera (fallback)