branchrust_reboot/main/flare_optimizationscancel
3 Hours Ago
Merge from main
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3 Hours Ago
Set dynamic on prefabs
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3 Hours Ago
Tidyup, dynamic, find flare utils
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Today
Adjusted HDR Sphere materials.
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Today
Using seed, dynamic LOD
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Today
4 Days Ago
Fixed issue with matrix calculations
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4 Days Ago
Merge from main
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5 Days Ago
Finished off shader, tidy up
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7 Days Ago
Looking for properties on prefabs
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8 Days Ago
Shader tweak
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8 Days Ago
Utils for finding prefab properties.
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9 Days Ago
Merge from main
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11 Days Ago
Find flare utils
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11 Days Ago
Shader tweaks
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11 Days Ago
Shader property setup
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12 Days Ago
Shader work, moved main functions into a .cginc to be used with the orb shader.
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13 Days Ago
CQF using ILOD + LODGrid to manage culling.
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18 Days Ago
Merge from main
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19 Days Ago
Removed non shader billboarding and rotation support.
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19 Days Ago
Consolidated SimpleFlare and CoverageQueryFlare. Deleted unused Ore flare prefab.
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