branchrust_reboot/main/foliage-shader-v2cancel

11 Commits over 30 Days - 0.02cph!

3 Years Ago
Compact maps format for core/generic and core/foliage Added wind anim to core/foliage
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3 Years Ago
Merge from main
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3 Years Ago
Wind shader api changes Added wind to core/foliage
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3 Years Ago
Merge from main
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3 Years Ago
Merge from main
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3 Years Ago
Finished two-sided foliage brdf w/ translucency Fixed reflections in core shader set Cleaned up gbuffer encoding backend
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3 Years Ago
gbuffer packing foliage subsurface color
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3 Years Ago
Merge from main
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3 Years Ago
Fixed deferred mesh decal material rep sometimes not updating in edit mode
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3 Years Ago
Fixed screen-space subsurface scattering and deferred mesh decals in edit mode / scene view
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3 Years Ago
first wip
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