branchrust_reboot/main/foliage-shader-v2cancel
11 Commits over 30 Days - 0.02cph!
Compact maps format for core/generic and core/foliage
Added wind anim to core/foliage
Wind shader api changes
Added wind to core/foliage
Finished two-sided foliage brdf w/ translucency
Fixed reflections in core shader set
Cleaned up gbuffer encoding backend
gbuffer packing foliage subsurface color
Fixed deferred mesh decal material rep sometimes not updating in edit mode
Fixed screen-space subsurface scattering and deferred mesh decals in edit mode / scene view