branchrust_reboot/main/foliage-shader-v2cancel
11 Commits over 30 Days - 0.02cph!
Fixed screen-space subsurface scattering and deferred mesh decals in edit mode / scene view
Fixed deferred mesh decal material rep sometimes not updating in edit mode
gbuffer packing foliage subsurface color
Finished two-sided foliage brdf w/ translucency
Fixed reflections in core shader set
Cleaned up gbuffer encoding backend
Wind shader api changes
Added wind to core/foliage
Compact maps format for core/generic and core/foliage
Added wind anim to core/foliage