branchrust_reboot/main/frontier_external_fixescancel

24 Commits over 0 Days - ∞cph!

4 Months Ago
Fixed demolish timer restarting after using the simple upgrade menu on an external wall/gate
4 Months Ago
Merge from main
4 Months Ago
rework some volumes to make snapping and building block to work nicer
4 Months Ago
more legacy cleanup
4 Months Ago
also delete stray Assets\Materials dir, added in 119921
4 Months Ago
deleted beehive natural large and horse costume icon from asset root dir
4 Months Ago
deleted random jungle rock in Asset root dir
4 Months Ago
Updated legacy wall icon
4 Months Ago
¬ Clean up icon render scene - random new objects and prefabs enabled
4 Months Ago
manifest
4 Months Ago
updated files
4 Months Ago
merge from frontier_external_fixes
4 Months Ago
Fix walls being demolishable with hammer after being reskinned (will apply to another redirect skins as well)
4 Months Ago
Merge from main
4 Months Ago
Even more strict handling of free spraying on frontier walls
4 Months Ago
Merge from main
4 Months Ago
removed wire from wall_a
4 Months Ago
removed stray damage volume
4 Months Ago
moved Frontier gate sockets match closer to the model making wall placement easier and alinged added temporary barbwire and hurt volumes added prevent building volumes to walkways
4 Months Ago
Added a 50% buffer for the look at check when looking at a gate with a spraycan
4 Months Ago
Merge from main
5 Months Ago
Enabled needOnlyOneAreaCheckValid on ladder ground watch, fixes all ladders being destroyed on external walls when a single ladder is picked up
5 Months Ago
Some improvements to free spray behaviour on external walls
5 Months Ago
Mark the frontier wall/gate as not hidden Fix simple upgrade options missing