branchrust_reboot/main/frontier_external_fixescancel

24 Commits over 0 Days - ∞cph!

37 Days Ago
Fixed demolish timer restarting after using the simple upgrade menu on an external wall/gate
37 Days Ago
Merge from main
38 Days Ago
rework some volumes to make snapping and building block to work nicer
38 Days Ago
more legacy cleanup
38 Days Ago
also delete stray Assets\Materials dir, added in 119921
38 Days Ago
deleted beehive natural large and horse costume icon from asset root dir
38 Days Ago
deleted random jungle rock in Asset root dir
38 Days Ago
Updated legacy wall icon
38 Days Ago
¬ Clean up icon render scene - random new objects and prefabs enabled
38 Days Ago
manifest
38 Days Ago
updated files
38 Days Ago
merge from frontier_external_fixes
38 Days Ago
Fix walls being demolishable with hammer after being reskinned (will apply to another redirect skins as well)
38 Days Ago
Merge from main
40 Days Ago
Even more strict handling of free spraying on frontier walls
40 Days Ago
Merge from main
45 Days Ago
removed wire from wall_a
45 Days Ago
removed stray damage volume
45 Days Ago
moved Frontier gate sockets match closer to the model making wall placement easier and alinged added temporary barbwire and hurt volumes added prevent building volumes to walkways
48 Days Ago
Added a 50% buffer for the look at check when looking at a gate with a spraycan
48 Days Ago
Merge from main
52 Days Ago
Enabled needOnlyOneAreaCheckValid on ladder ground watch, fixes all ladders being destroyed on external walls when a single ladder is picked up
52 Days Ago
Some improvements to free spray behaviour on external walls
52 Days Ago
Mark the frontier wall/gate as not hidden Fix simple upgrade options missing