branchrust_reboot/main/frontier_external_fixescancel

24 Commits over 0 Days - Infinitycph!

1 Year Ago
Fixed demolish timer restarting after using the simple upgrade menu on an external wall/gate
1 Year Ago
Merge from main
1 Year Ago
rework some volumes to make snapping and building block to work nicer
1 Year Ago
more legacy cleanup
1 Year Ago
also delete stray Assets\Materials dir, added in 119921
1 Year Ago
deleted beehive natural large and horse costume icon from asset root dir
1 Year Ago
deleted random jungle rock in Asset root dir
1 Year Ago
Updated legacy wall icon
1 Year Ago
¬ Clean up icon render scene - random new objects and prefabs enabled
1 Year Ago
manifest
1 Year Ago
updated files
1 Year Ago
merge from frontier_external_fixes
1 Year Ago
Fix walls being demolishable with hammer after being reskinned (will apply to another redirect skins as well)
1 Year Ago
Merge from main
1 Year Ago
Even more strict handling of free spraying on frontier walls
1 Year Ago
Merge from main
1 Year Ago
removed wire from wall_a
1 Year Ago
removed stray damage volume
1 Year Ago
moved Frontier gate sockets match closer to the model making wall placement easier and alinged added temporary barbwire and hurt volumes added prevent building volumes to walkways
1 Year Ago
Added a 50% buffer for the look at check when looking at a gate with a spraycan
1 Year Ago
Merge from main
1 Year Ago
Enabled needOnlyOneAreaCheckValid on ladder ground watch, fixes all ladders being destroyed on external walls when a single ladder is picked up
1 Year Ago
Some improvements to free spray behaviour on external walls
1 Year Ago
Mark the frontier wall/gate as not hidden Fix simple upgrade options missing