branchrust_reboot/main/frontier_external_fixescancel

24 Commits over 0 Days - Infinitycph!

12 Months Ago
Fixed demolish timer restarting after using the simple upgrade menu on an external wall/gate
12 Months Ago
Merge from main
12 Months Ago
rework some volumes to make snapping and building block to work nicer
12 Months Ago
more legacy cleanup
12 Months Ago
also delete stray Assets\Materials dir, added in 119921
12 Months Ago
deleted beehive natural large and horse costume icon from asset root dir
12 Months Ago
deleted random jungle rock in Asset root dir
12 Months Ago
Updated legacy wall icon
12 Months Ago
¬ Clean up icon render scene - random new objects and prefabs enabled
12 Months Ago
manifest
12 Months Ago
updated files
12 Months Ago
merge from frontier_external_fixes
12 Months Ago
Fix walls being demolishable with hammer after being reskinned (will apply to another redirect skins as well)
12 Months Ago
Merge from main
12 Months Ago
Even more strict handling of free spraying on frontier walls
12 Months Ago
Merge from main
12 Months Ago
removed wire from wall_a
12 Months Ago
removed stray damage volume
12 Months Ago
moved Frontier gate sockets match closer to the model making wall placement easier and alinged added temporary barbwire and hurt volumes added prevent building volumes to walkways
12 Months Ago
Added a 50% buffer for the look at check when looking at a gate with a spraycan
12 Months Ago
Merge from main
1 Year Ago
Enabled needOnlyOneAreaCheckValid on ladder ground watch, fixes all ladders being destroyed on external walls when a single ladder is picked up
1 Year Ago
Some improvements to free spray behaviour on external walls
1 Year Ago
Mark the frontier wall/gate as not hidden Fix simple upgrade options missing