branchrust_reboot/main/frontier_hatchetcancel

21 Commits over 213 Days - 0.00cph!

7 Days Ago
viewmodel update - removed previous mesh from prefab, set up initial viewmodel renderer settings, tweaks to burstcloth setup & added more constraints
7 Days Ago
merge from main
9 Days Ago
frontier hatchet updates - 3p entity set up - icon set up - worldmodel set up - projectile set up
10 Days Ago
Merge from main
11 Days Ago
Missing commits
11 Days Ago
Skinnable setup Phrases rebuild
15 Days Ago
Updated Frontier Hatchet World Model to have correct LODS and to Include fur strip
18 Days Ago
exported frontier hatchet admire animation, created frontierhatchet anim.controller and linked it to its viewmodel prefab
25 Days Ago
frontier hatchet rig tweaks, initial burstcloth setup
29 Days Ago
vm frontier hatchet - added bones for beads & tassel
30 Days Ago
merge from main
30 Days Ago
merge from frontier_hatchet/furTrim branch
5 Months Ago
Updated Frontier Hatchet Viewmodel and Worldmodel to have new hand position and updated mesh.
5 Months Ago
merge from main
6 Months Ago
Reapplyed Frontier Hatchet Materials to Viewmodel
6 Months Ago
Added Frontier Hatchet World Model
6 Months Ago
Setup Frontier Hatchet Basic Viewmodel Prefab
6 Months Ago
Frontier Hatchet Folder Setup Imported Frontier Hatchet Viewmodel, Materials and Textures
6 Months Ago
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8 Months Ago
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8 Months Ago
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