branchrust_reboot/main/gates_skinscancel

17 Commits over 30 Days - 0.02cph!

10 Years Ago
Merged from main
10 Years Ago
Fixes
10 Years Ago
DoorAnimEvents (alex will need to make new sounds for these, since they have open/close now instead of just open)
10 Years Ago
Door prefabs
10 Years Ago
New rig for doors in Parts/doors.rig/ Doors now have the pivot where the hinge bone is Added doors guide meshes for construction guides
10 Years Ago
New rig for gate doors Gates models separated to be attached to bones
10 Years Ago
Doors use animations Doors are animated on server Removed redundant Construction_Trigger layer Model and Animator components aren't culled on server (might cause issues) F6 draw colliders is now a toggle
10 Years Ago
F6 draws Box Colliders too
10 Years Ago
Merged from main
10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
Building doors animations, models and prefab refactoring Texture edits to armored door
10 Years Ago
material tweaks/blend mask armored metal
10 Years Ago
Adjusted hatch height on stonegate model
10 Years Ago
skin prefab refactoring
10 Years Ago
new models
10 Years Ago
removing previous models before re-factoring