branchrust_reboot/main/gesture_cancel_fixcancel

3 Commits over 0 Days - ∞cph!

6 Months Ago
Force the endGestureLoop trigger to false when starting a trigger, fixes it sometimes getting left on if the player cancels a looping gesture while the gesture is beginning
6 Months Ago
Merge from main
6 Months Ago
Possible fix for first person/third person gesture animation getting out of sync when the player starts a new gesture immediately after cancelling another gesture