branchrust_reboot/main/gnb_support_new_building_skinscancel
5 Commits over 0 Days - ∞cph!
Mark new building meshes as readable = true so they work with multidraw
Add `print_instanced_draw_calls` to print draw calls (including how many are batched by multidraw)
Allows us to spot materials that have the wrong settings to help reduce draw calls needing to be submitted by the CPU
Merge from gnb_shadow_material_improvements -> gnb_support_new_building_skins
Enable instancing on building skin materials
Re-run converter on building block prefabs to convert all new building skins to instanced rendering