branchrust_reboot/main/hab_decay_improvementscancel
1 Year Ago
HAB's will now decay even if they are fully inflated if they are no longer moving (movement of less than 2m in between decay ticks) HAB's will decay even if they are "inside" if they are fully inflated (deflated habs can still be kept indoors) Stuck HABS will now get a periodic random physics push to try and dislodge them Should prevent HAB's getting stuck permanently on pylons/domes