branchrust_reboot/main/hackweek_handcarcancel
                         
                     
             
         
     
    
        
14 Commits over 0 Days - ∞cph!
    
    
        
            
            
            
                
                setup constractble entity for handcar, letting you deploy it onto rail and then construct it in-place like siege weapons
                
                
                
                
             
         
        
            
            
            
                
                made handcar deployable, with a new socketmed_rail that requires it to be within a defined radius of a rail and aligns it to the spline
                
                
                
                
             
         
        
            
            
            
                
                better control of max speed of handcar (previously could reach the general max train speed), pumping speed is driven from both player input and track speed, better ik placement
                
                
                
                
             
         
        
            
            
            
                
                turned wind off on HandcarFunc mat
                
                
                
                
             
         
        
            
            
            
                
                wheels actually spin
- includes quick tool to create a parent for sibling transforms positioned at the centre of their render bounds
                
                
                
                
             
         
        
            
            
            
                
                setup pumping on the handcar
- consumes metabolism over time, similair to bicycle
- also switch seats to use the horse pose because it's funnier
                
                
                
                
             
         
        
        
            
            
            
                
                basic pumping and setting correct ikset for each mount point
                
                
                
                
             
         
        
            
            
            
                
                handcar seat setup with some hand ik targets
manifest
                
                
                
                
             
         
        
            
            
            
                
                small vehicle editor fix to not spam assert errors when no mount points are set
                
                
                
                
             
         
        
            
            
            
                
                setup basic handcar prefab, able to move on track by just setting a force override convar at the moment
manifest gen + codegen
                
                
                
                
             
         
        
            
            
            
                
                moved handcar under trains folder
                
                
                
                
             
         
        
            
            
            
                
                reverting scene changes from merge that look unintentional