branchrust_reboot/main/hackweek_parented_ddrawcancel

20 Commits over 92 Days - 0.01cph!

10 Days Ago
Parent DDraw objects onto the player model instead of the BasePlayer object
10 Days Ago
merge from main
37 Days Ago
Updated DDrawCommand wrapper to include the new optional entityId and identifier arguments
37 Days Ago
merge from main
42 Days Ago
merge from main
45 Days Ago
Hash ddraw object IDs from string to int client-side (behaviour remains the same) https://files.facepunch.com/raul/1b2711b1/27_19-54-DopeyZooplankton.mp4
46 Days Ago
merge from main
56 Days Ago
Replaced text ztest tracing to use lineOfSight checking instead (less restrictive)
56 Days Ago
Fixed crashing when using `ddraw.use_instancing_for_text 1`
57 Days Ago
merge from hackweek_parented_ddraw
57 Days Ago
merge from main
2 Months Ago
merge from hackweek_parented_ddraw/identifiers
2 Months Ago
merge from hackweek_parented_ddraw/text_ztest
2 Months Ago
Server compile fix
2 Months Ago
Post-merge cleanup and fixes
2 Months Ago
merge from main
4 Months Ago
merge from main
4 Months Ago
Server compile fix
4 Months Ago
Updated all ddraw command help texts to match with the actually used arguments Fixed ddraw.arrow line ztest and distance fade inconsistency (would not respect command arguments) https://files.facepunch.com/raul/1b1211b1/ddraw_arrow_ztest_inconsistency_.png
4 Months Ago
Added parenting support to ddraw (assign an entityID to the command), position and rotation behave like local coordinates Backward compatible with ddraw.use_instancing false (supports all; line, arrow, sphere, capsule, text and box) https://files.facepunch.com/raul/1b1211b1/12_22-53-BiodegradableGalapagoshawk.mp4