branchrust_reboot/main/hackweek_parented_ddrawcancel

20 Commits over 92 Days - 0.01cph!

51 Days Ago
Parent DDraw objects onto the player model instead of the BasePlayer object
51 Days Ago
merge from main
3 Months Ago
Updated DDrawCommand wrapper to include the new optional entityId and identifier arguments
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
Hash ddraw object IDs from string to int client-side (behaviour remains the same) https://files.facepunch.com/raul/1b2711b1/27_19-54-DopeyZooplankton.mp4
3 Months Ago
merge from main
3 Months Ago
Replaced text ztest tracing to use lineOfSight checking instead (less restrictive)
3 Months Ago
Fixed crashing when using `ddraw.use_instancing_for_text 1`
3 Months Ago
merge from hackweek_parented_ddraw
3 Months Ago
merge from main
3 Months Ago
merge from hackweek_parented_ddraw/identifiers
3 Months Ago
merge from hackweek_parented_ddraw/text_ztest
3 Months Ago
Server compile fix
3 Months Ago
Post-merge cleanup and fixes
3 Months Ago
merge from main
5 Months Ago
merge from main
5 Months Ago
Server compile fix
5 Months Ago
Updated all ddraw command help texts to match with the actually used arguments Fixed ddraw.arrow line ztest and distance fade inconsistency (would not respect command arguments) https://files.facepunch.com/raul/1b1211b1/ddraw_arrow_ztest_inconsistency_.png
5 Months Ago
Added parenting support to ddraw (assign an entityID to the command), position and rotation behave like local coordinates Backward compatible with ddraw.use_instancing false (supports all; line, arrow, sphere, capsule, text and box) https://files.facepunch.com/raul/1b1211b1/12_22-53-BiodegradableGalapagoshawk.mp4