branchrust_reboot/main/hair_morph_meshescancel
20 Commits over 0 Days - ∞cph!
Assigned hair shapes to shared/content.bundle
Replaced male eyebrow LOD1 skinned mesh renderer on hairset
added skinned male_eyebrows_lod1
Fixed a bunch of problems; now all shapes working properly and matching request
Updated hair set assets and related prefabs
Removed unused dummy eyebrow shapes
split eyebrow morphs and exported individually
MorphCache refactor for direct mesh swap
Added temporary hair eyebrow shapes
Read-only on all hair meshes
Disabled mesh compression on hair shapes
Exported out hair morph targets to individual meshes