branchrust_reboot/main/halloween2021cancel
119 Commits over 30 Days - 0.17cph!
Add missing skull material to skin (not used since it's a redirect skin but this should stop any asserts)
Mark skull skin item as hidden so it doesn't appear in the admin item menu
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Updated carvable pumpkin to make it more obvious it requires wood as a fuel source
Phrases
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frankenstein part info panel
Specified icons for Frankenstein table hold use menu.
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Signs will now only re use the last rotation if the dialog is the same type as the previously opened dialog.
Possible fix for the bug Paddy found with uncarved pumpkins.
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Fixed redirect rock skins not being assigned correctly when respawning
include deployed layer in carvable pumpkin ground watch
Fix item name on skull skin
Update skins list
frankenstein balance, loot balance, recycle balance
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AttackedAIEvent no longer triggers when a pet is attacked by its owner.
Frankenstein defends itself in combat mode.
Updated pet wheel descriptions.
ItemModPetStats can now change pet attack rate and damage.
profiling begin/end sample fixes
item speed modifier tweaks
dedicated pet process queue
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Fixed pumpkin placement settings (deploy volume, building blocker, ground watch)
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Improved tessellation method, added smaller brush, fixed dodgy placement.
Fixed displacement bug when multiple pumpkins are placed
mark carvable_pumpkin_col read/write
Don't display armour info for NPC-only wearables.
Item descriptions.
Frankenstein dmg increase
Frankenstein item names/desc
frankenstein sound updates + confused vocal
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hooked up Frankenstein attack vocal SFX
Frankenstein/pet sound setup for when a new order is given.
added petrbrain.controldistance convar, pet returns to idle state outside of this distance from owner
merge from targetting fixes
Fixed a positioning particle being rendered when it shouldn't.