branchrust_reboot/main/hdrp/ddraw_fixcancel
9 Commits over 0 Days - ∞cph!
Just wrapped around some third party stuff as a stopgap.
Always include the DDraw shader in the build
Hooked up DDraw renderer and removed test script
Converted all DDraw objects to use DD calls.
Cleaned up the custom pass class
Renamed and moved ddrawrenderer
Created a basic replacement for GL calls to get DDraw working again