branchrust_reboot/main/hidebloodcancel

13 Commits over 0 Days - ∞cph!

4 Years Ago
Disable forced hiding of blood in some regions Exposed blood settings in the options menu (under gameplay section)
4 Years Ago
Merge from main
4 Years Ago
Reworked blood hiding, use subclasses to prevent invokes on recycle classes
4 Years Ago
Added BloodEffect component flesh entry/exit decals
4 Years Ago
Fix server compile
4 Years Ago
Merge from main
4 Years Ago
Fix setter
4 Years Ago
Comment
4 Years Ago
Standardise region check
4 Years Ago
Use water damage hit impact underlay if ShowBlood is false, ensures players will still know what direction they are being attacked from
4 Years Ago
Disable blood screen overlays when hurt if blood is disabled
4 Years Ago
Language settings
4 Years Ago
Added global.showblood saved convar Added new BloodEffect that has a replacement effect slot that will spawn in place of the blood effect Added BloodEffect component to all blood effects, no replacements are setup so they just don't appear for now