branchrust_reboot/main/hidebloodcancel

13 Commits over 0 Days - ∞cph!

5 Years Ago
Disable forced hiding of blood in some regions Exposed blood settings in the options menu (under gameplay section)
5 Years Ago
Merge from main
5 Years Ago
Reworked blood hiding, use subclasses to prevent invokes on recycle classes
5 Years Ago
Added BloodEffect component flesh entry/exit decals
5 Years Ago
Fix server compile
5 Years Ago
Merge from main
5 Years Ago
Fix setter
5 Years Ago
Comment
5 Years Ago
Standardise region check
5 Years Ago
Use water damage hit impact underlay if ShowBlood is false, ensures players will still know what direction they are being attacked from
5 Years Ago
Disable blood screen overlays when hurt if blood is disabled
5 Years Ago
Language settings
5 Years Ago
Added global.showblood saved convar Added new BloodEffect that has a replacement effect slot that will spawn in place of the blood effect Added BloodEffect component to all blood effects, no replacements are setup so they just don't appear for now