branchrust_reboot/main/holosightcancel
14 Commits over 0 Days - ∞cph!
Added scope slot
Changed how ironsights work
Fixed weapon attachments breaking weapons if not changing stats
Fixed weapon attachments breaking shoot sound when not silencer
Can wear hats with bandana
Weather settings in RustEditor/Environment
AK entity scope attachment bone
Reticle position, shader, sprite
Mask Clear shader
Updated ironsights to use new system (so some of them might be wrong)
Viewmodel fixups, unification
removed footstep fx from concrete/dirt/forest/grass/metal/tundra/wood but left the prefab so triggers still sound.
added stone mesh particles to replace sprite sheet.
removed alternate impact blunt fx's
Entity attachment positions
Weapon slots shown on icon
Can equip mods by dropping onto weapon icon