branchrust_reboot/main/hotairballooncancel
17 Commits over 30 Days - 0.02cph!
Added Rust/Standard + Wind shader variations with vertex alpha wind attenuation
Fixed NRE in WindZoneExManager when MainCamera isn't available
Changed hot air balloon material to new shader
hot air balloon functionality baseline
Updated models in prefab, added gibbable scripts
Hot Air Balloon LODs and Gibs
removed an old test model
hot air balloon server and client collider meshes - separated colliders by material on client
prefab setup for respective colliders
hot air balloon progress backup
hot air balloon basket files backup