branchrust_reboot/main/hotairballooncancel

17 Commits over 30 Days - 0.02cph!

2 Years Ago
Added Rust/Standard + Wind shader variations with vertex alpha wind attenuation Fixed NRE in WindZoneExManager when MainCamera isn't available Changed hot air balloon material to new shader
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2 Years Ago
merge from main
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2 Years Ago
gibs/lods for HAB
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2 Years Ago
hot air balloon functionality baseline
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2 Years Ago
basket gibs update
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2 Years Ago
smaller windsock
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2 Years Ago
Updated models in prefab, added gibbable scripts
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2 Years Ago
Hot Air Balloon LODs and Gibs
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2 Years Ago
prefab progress
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2 Years Ago
removed an old test model
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2 Years Ago
hot air balloon server and client collider meshes - separated colliders by material on client prefab setup for respective colliders
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2 Years Ago
experiments
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2 Years Ago
merge from main
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2 Years Ago
merge from main
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2 Years Ago
preview prefab and files
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2 Years Ago
hot air balloon progress backup
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2 Years Ago
hot air balloon basket files backup
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