branchrust_reboot/main/ice_sculptures2cancel

31 Commits over 0 Days - ∞cph!

57 Days Ago
Convar the generator pool count as `marchingcubemanager.generatorpoolcount`, defaults to 4 limit to [1-32] so no one sets it to a stupid value
57 Days Ago
refactored mesh generation to use a fixed size pool of generators over multiple frames, removes a huge amount of the fixed memory cost of each sculpture
57 Days Ago
fixed setcolormenu not showing properly
57 Days Ago
better additive sculpting plane handling, only paints onto plane and doesn't create towers of additive shapes
57 Days Ago
fixed OBB rotation being in the wrong space
57 Days Ago
codegen
57 Days Ago
merge from main
2 Months Ago
fixed undo buffer storing in the wrong order when clearing
2 Months Ago
compile fix
2 Months Ago
fixed server leaking marching cubes data
2 Months Ago
undo/redo working, also fixed some tooltips
2 Months Ago
merge from main
2 Months Ago
merge from hit_guides
2 Months Ago
server runs marching cubes and generates collider
2 Months Ago
fixed save not working in sculpting
2 Months Ago
missing change
2 Months Ago
further cleanup
2 Months Ago
Fully removed PointGrid3D and associated jobs
2 Months Ago
merge from main
2 Months Ago
merge from gui_cleanup
2 Months Ago
compile fixes
2 Months Ago
breaking BaseSculpture down into multiple files, getting unmanageable
2 Months Ago
merge from pointgrid_to_sdf
2 Months Ago
merge from main
2 Months Ago
moved some vertex processing into multi-threaded generation
2 Months Ago
fixed triangle -> vertices/indices processing, each edge holds a cache of indices (max of 4 that it can produce in any configuration) and vertices check this cache before adding their own - EdgeKey now just holds the interpolated vertex and an order-independent hash of the grid corners it is defined by - Lets us weld vertices within our own tolerance, roughly halves verts and allows smooth normals to be calculated properly (we lose hard edges a bit with this, but we can solve that procedurally later if we want)
2 Months Ago
merge from the correct gui_sculpting branch
2 Months Ago
merge from sdf_sculpting
2 Months Ago
codegen
2 Months Ago
merge from gui_sculpting
2 Months Ago
sculpture item not hidden