branchrust_reboot/main/importanalyzerscancel

15 Commits over 0 Days - ∞cph!

6 Years Ago
Run the model import analyzer
6 Years Ago
Initial implementation of model import analyzer
6 Years Ago
Fix the player preview going nude whenever you take a photo (if censorship isn't "underwear")
6 Years Ago
▉ ▆▌▇▊▌ ▍▅ ▅▅▅▆ ▉▄▄▄ ▇▉▇▄█▌▌▄ ▆▍▍▇▇▇▄▄█▄ ▅▄▌ ▉▌█▄▅▉ ▆▉▇▊ ▊▍▍ ▋▇▊▍▄▋ ▇▋▅▋ ▌▉▋▋▅▅▋█▌▍▅▌▋ ▌▍▇▆ ▊▉▌ ▇▇▇▇▊▋
6 Years Ago
Hide the whiteout overlay when holdering the instant camera (fixes a rare edge case where the screen could get stuck white)
6 Years Ago
Fix landscape and large photo frames disappearing when trying to paint them with occlusion culling enabled Fix clearing then saving signs/frames not doing anything
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
WIP model import analyzer
6 Years Ago
Run the audio analyzer
6 Years Ago
Audio analyzer fixes
6 Years Ago
Refactor the import analyzers to share a common base class
6 Years Ago
Ran the texture import analyzer on everything (saves ~600MB of RAM maybe)
6 Years Ago
Texture analyzer to disable crunch compression
6 Years Ago
Add a Texture Import Analyzer editor tool Bring over the Audio Import Analyzer tool too