branchrust_reboot/main/indirect_instancing_motion_vectorscancel

3 Commits over 0 Days - Infinitycph!

3 Months Ago
Added support for multi-draw mesh motion vectors within the indirect instancing system
3 Months Ago
Prevented indirect instancing from ignoring motion vectors for a draw call when its world bounds was set to have a center of zero
3 Months Ago
Added the motion vector mode of renderers to the render params for indirect instancing